![]() If one levels all instruments to one level, then one could ruin the template. If one does nothing, then one has a very lumpy unequal template. So if one is going to have a professionally balanced template, where one can easily swap out a ridiculously soft Berlin piccolo with a loud EWest piccolo, then adjustments need to be done, either in Kontakt or in the pregains of Cubase.īut (I have now actually got to my second question! ) to what level? Obviously different instruments can create different levels of volume. It's clear that different manufacturers provide instruments sampled at widely different volumes. Realize that Cubase mixer tracks use DBs whereas the control room, which everyone should use, can meter in either loudness or peak DB values.īringing all this back down to composing. OK so this is important information - ignore it at your peril when mixing and creating tracks. "Tracks with a loudness range below 4 LU could be considered rather static in loudness." Probably this is some kind of crap rave track that is supposed to bypass the brain and appeal to your anatomy. "A loudness range between 6 LU to 12 LU shows that a track has a considerable difference in loudness between the various sections." ( I would think for classical pieces often this could be toward the max. There are a few caveats in my definition of this measurement, but it's a LU number which represents the distance between the softest perceived sound, and the loudest perceived sound - sort of. In this is a single LU number that measures the dynamic range over the whole title in LU. Maximum value of all momentary loudness values that are measured every 100 ms in an audio range of 400 ms. OK that's easy to understand Momentary Loudness This gives information about the loudest audio passages. Loudness that is measured every second on an audio block of 3 seconds. They go on to talk about: Short-Term Loudness What is this Full Scale? Google does not know and utube sweeps over the topic. The describe as: "Average loudness that is measured over the whole track in LUFS (Loudness Unit, referenced to Full Scale." So, would it not be the case that a LU scale would change so that 1 dB would NOT be equal to 1 LU at certain frequencies?Įngineering Boffins (and that excludes me), talk about various Loudness measurements:ġ] Integrated or "relative" loudness. This makes no sense to me as if it were true it would seem to me that the two scales would be identical (Db and LU scales) and that would be pointless. This is because we are wired for sounds in the range of human speech, unlike whales. In short two sounds of different frequencies, of the same dB, are perceived differently in terms of loudness. The purpose of the loudness scale as far as I understand it is to compensate for facts like a sound at 100 hz of X Db is subjectively perceived as quieter than a sound at 1500 Hz also at X dB. LUFS compensates for this and gives us a more "human" measurement of loudness. LUFS (or Loudness) metering is taking over from Peak level (dBs) metering because the human ear perceives the volume of different frequencies differently. I want a broad dynamic range and plenty of headroom for partials. Let me say now I an NOT seeking to maximize loudness of my tracks, use limiters and crush them with compressors. In order to understand how to professionally balance my template, I have concluded that I must understand my Cubase 11 meters. Warning this is highly technical and for many over-thought, but I do this, I go into great detail until I fully understand. ![]()
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